Friday, 18 November 2016

Last Day of Game Journalism

Question 1: How to play the game?
Answer 1: First of it's a survival game so you'll have to be quite strategic about your approach to the game. You collect wood from tress, collect crafting supplies, food, and ammunition from crates and bags left all around the map and use those supplies to make a house, better clothing, ammunition, and medical supplies. If you're able to make a house raiders will start to appear in the game so you'll have to defend yourself or attack their camps to survive.


Question 2: Did I encounter AI raiders? Yes or No. Why or why not.
Answer 2: I didn't encounter any raiders, because i would die to early into the game and wouldn't have a house made for raiders to loot. I'm almost certain that you will need a house for raiders to spawn in and become a threat. 


Question 3: If I were to start over, how much progress can i make in 30 minutes now knowing how to play?
Answer 3: So after i played 30 minutes I never really progressed, for some reason I was unable to place my wooden walls down to make my house, all I did was survive about one and a half days until I just gave up and gave myself to a wolf. My screenshots didn't process through fraps so I was unable to capture screenshots. 
 

Tuesday, 8 November 2016

Game Journalism Day 2

Question 1: What did I do?
Answer 1: So what i did for the 45 minutes of play time was collect wood, and find bags with valuable resources. I didn't want to attempt to challenge a bear or wolf, so i took on much smaller animals like a rabbit and chicken. I wasn't able to make myself a house, but was able to make a campfire to keep warm.

Question 2: What did i do wrong?
Answer 2:  What i did wrong was when i first loaded the game up i tried killing a wolf thinking i could kill if without any difficulties, which i was very wrong and instead i died. Another thing i did wrong was not make use of my resources, which i made a whole load of sticks, and not wooden planks to make a base.

Question 3: Tips
Answer 3: Don't kill wolves/ bears unless you're fully geared up for it. You click G to open up your inventory and R to reload your gun. You only get one wood block for every chop you do.

Question 4: My opinion of the game
Answer 4: My opinion of this game is neutral, as i like some assets like how it runs and plays, but some negatives like the gun shooting is a little sloppy, and the amount of wild animals that can kill you is a little TO much, but all in all it an alright game, note that this game is just a pre alpha and it's not the full release. So for a pre alpha its pretty good.

Question 5: What happened today in the game?
Answer 5: Nothing much actually, all i did was collect wood for fire/ to make a house, search for bags for loot, and killed two chickens for a meal later.


Monday, 7 November 2016

Game Journalism Day 1


Question 1: What are a persons basic needs
Answer 1: Water, Food, Shelter, Oxygen, Protection, Clothes.

Question 2: What is the definition of the title of the game.
Answer 2: The action or fact of maintaining of supporting oneself at a minimum level.

Question 3: A brief description of the game
Answer 3: Subsistence is a first person, sandbox, open world survival game. You must survive in a harsh environment with limited resources, and with bandits that will kill you with no questions asked. You must build your own house, create a farm, and defend yourself against wild animals or bandits.

Question 4: Who made the game?
Answer 4: The game is made by Cold games.

Question 5: Who are they?
Answer 5: They're a gaming development run by a single person 

Question 6: What type of game is it and what does it compare to?
Answer 6: This game can be compared to a lot of first person survivals, such as Forest, Rust, and 7 days to die  (minus the zombies). This game would be described as a sandbox, first person survival game.

Question 7: What are a few features of the game?
Answer 7: You can craft, and create fires, kill animals and use them for food, you have guns and weapons to kill enemies or animals. What the player can expect from this game is true survivor instincts and having a good mind set of how to survive. They may be oblivious on what they're doing at first but will soon learn on what to do. The player should expect what it feels to be out in the wild with limited resources and how to survive with people and animals trying to kill you.

Question 8: What does it mean to be early access?
Answer 8: Having early access means you have an early copy of the game, which mean it can either be a pre alpha, closed beta, or the full game, but you get the privilege to play the game earlier then its release date.

Question 9: What is the first thing you should do in Subsistence?
Answer 9: You should first try to collect wood for a shelter to build and firewood. Next you should find some sort of food resource so u don't die of hunger/ dehydration. You basically need all these basics thing once you start the game which is; Food, Water, Shelter, Some sort of Weapon, and Warmth.  





Friday, 4 November 2016

Friday Post

Friday Post

Question 1: Which layer style tool did I use to create the iris.

Answer  1: You'll need the elliptical marquee tool, rectangular marquee tool, wind, polar coordinates, and rotate canvas.

Question 2: Describe how to overlay an image of stars onto a hand.

Answer 2: Click to select an image whose opacity you wish to adjust. Reducing the opacity of an image allows images in layers beneath it to become visible, thus creating a blend. Click and hold on the word Opacity in the upper right-hand corner of the layers panel and drag to the left to reduce the opacity of the image. (totally not copied and pasted) 

Question 3: In particle Clicker, under funding, what is JTN referring to?

Answer 3: JTN stands for Jamaican Toonie Night \_0_0_/
                                                                                   
Question 4: What am i good at that nobody knows?

Answer 4: Well its actually not a secret but i'm sure good at it, and that is not doing my work, in other words not being in the mood.